|
Class Summary |
| Building |
A collection of floors, elevators and visitors. |
| Elevator |
An Elevator is a special kind of place that moves among
Landings. |
| Elevator.Landing |
A part of a floor that an Elevator may interact with. |
| Floor |
One of many places that reside inside of a building. |
| Liftor |
Simple text based runner of a lift simulation. |
| Person |
A person is a mobile visitor that has a personality and runs about. |
| Person.Deity |
The Deity class manages the heap of runnable people and tosses
them into its private thread pool when they are ready to run. |
| Person.PeopleRuntimeComparator |
|
| Place.PlaceImpl |
A simple implementation of a Place that tracks and dispatches
entrys and exits. |
| Traveller |
A traveller travels among floors in a building. |
| Traveller.FloorTraveller |
A floor traveller is a traveller that moves about the building
with a sense of direction. |
| Traveller.RandomFloorTraveller |
A random floor traveller moves randomly amongst floors. |
| Traveller.VagrantTraveller |
The vagrant travller is simply a random mover. |