<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE nomic PUBLIC "-//TechnoCage, Inc.//Nomic DTD 1.0//EN" "http://www.technocage.com/~caskey/nomic/nomic-1.0.dtd">
<nomic name="TCNomic">
<rules>
<title name="GENERAL PROVISIONS" number="0">
<section name="Titles, Sections and Numbering" number="0" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>The Rules shall be gathered into a collection of numbered Titles, each of which shall consist of zero or more numbered Sections.  No Title or Section may be numbered less than 0; no two Titles or two Sections within the same Title may have the same Number.  The first Section in each Title should be numbered Zero (0).  Subsequent sections added to a Title are given the next unused Number in that Section.</para>
</body>
</section>
<section name="Citations" number="1" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>An individual Rule may be cited within another Rule by specifying its Title and Section numbers (e.g. this is Rule 0-1).</para>
</body>
</section>
<section name="All and Only" number="2" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>These Rules shall govern all activities of those Entities described within these Rules.  No Entity described within these Rules may act in a manner prohibited by the Rules while that Entity is under the jurisdiction of the Rules.</para>
</body>
</section>
<section name="Other Behavior" number="3" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>Any action which is not explicitly prohibited by the Rules is permitted without regulation, with the sole exception of changing the rules, which is permitted only when a rule or set of rules explicitly or implicitly permits it.</para>
</body>
</section>
<section name="Office of the Rulekeeper" number="4" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>There shall be an Officer, called the Rulekeeper, who shall maintain a record of all the Rules according to the Nomic 1.0 DTD published at http://www.technocage.com/~caskey/nomic/nomic-1.0.dtd.</para>
</body>
</section>
<section name="Formats" number="5" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>All dates and times are referenced according to ISO8601.  All documents are in XML 1.0 and must validate against their corresponding DTDs.  No official document may exist without a corresponding DTD.</para>
</body>
</section>
<section name="Title and Section Names" number="6" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>In addition to being numbered according to Rule 0-0, both Sections and Titles shall have brief descriptive names.  Furthermore, Sections will have a Body.  The Body of a Section is the part of the Section which comprises the Rule.</para>
</body>
</section>
</title>

<title name="PLAYERS" number="1">
<section name="Players are..." number="0" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>A Player is a person who has been registered to play Nomic.  A Player may not be registered or deregistered except as provided by the Rules.</para>
</body>
</section>
<section name="Registration Announcements" number="1" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>A person may, at any time, announce their intent to play Nomic, and thus become registered as a Player.  Such announcement must be made such that all current Players may receive it.</para>
</body>
</section>
<section name="Deregistration Announcements" number="2" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>A Player may, at any time, announce that e no longer intends to play Nomic, and thus cease to be registered as a Player.</para>
</body>
</section>
<section name="Rule Bound" number="3" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>While a person is registered as a Player, e is bound by the Rules of Nomic, and must abide by them at all times.</para>
</body>
</section>
<section name="Chicken" number="4" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>A Player always has the option to forfeit the game rather than continue to play or incur a game penalty.  No penalty worse than losing, in the judgement of the Player to incur it, may be imposed.</para>
</body>
</section>
<section name="Office of the Registrar" number="5" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>There shall be an Officer, called the Registrar, who shall maintain a list of all registered Players.</para>
</body>
</section>
<section name="Minimum Players" number="6" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>Play shall occur only when there are at least four registered Players.  If, at any time, there are less than four registered Players, the Game is suspended, and the only actions which may take place within the Game are the registration and deregistration of Players, and all matters pertaining to Petitions and Judgements.</para>
</body>
</section>
</title>

<title name="ENDING THE GAME" number="2">
<section name="End by Declaration of Winner" number="0" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>The game shall end when a winner is declared, either by a rule or by an entity with the power to delare a winner.</para>
</body>
</section>
<section name="End by Paradox" number="1" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>If a Player believes that the rules are such that further play is impossible, or that the legality of a move cannot be determined with finality, or that a move appears equally legal and illegal, then the Player may invoke judgement under the rules of Title 7, on a statement to that effect.  If the statement is judged TRUE, then the Player who invoked the judgement shall be declared the winner of that game with no provision for starting another game.</para>
<para>This rule takes precidence over every other rule determining the winner of the game.</para>
</body>
</section>
</title>

<title name="SCORING" number="3">
<section name="Starting Score" number="0" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>Each Player shall, upon registering, have a score of zero Points.</para>
</body>
</section>
<section name="Changing the Score" number="1" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>A Player's Score may not be changed except as specified in the Rules.</para>
</body>
</section>
<section name="Office of the Scorekeeper" number="2" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>There shall exist an Officer, called the Scorekeeper, who shall maintain a record of the scores of every Player.</para>
</body>
</section>
<section name="Points for Voting" number="3" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>A Player shall receive 1 Point for each Vote cast.  This award is received at the end of the Voting Period in which the Vote was cast.</para>
</body>
</section>
</title>

<title name="RULE CHANGES" number="4">
<section name="(unnamed)" number="0" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>A Rule Change shall be exactly one of the following:
     a) the enactment of a new Rule,
     b) the repeal of an existing Rule,
     c) the ammendment of an existing rule, or
     d) the change of an existing Rule's status to/from Immutable
    No other type of Rule Change is legal.</para>
</body>
</section>
<section name="(unnamed)" number="1" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>A Rule Change which enacts a new Rule shall state the Title and Section Numbers of the new Rule; if the Title does not already exist, the Rule Change shall also state the name of the new Title.  No new Rule may be enacted with the same Title and Section number of any previously enaced Rule, whether or not the previous Rule still exists.  A Rule Change which does not comply with this Rule shall have no effect.</para>
</body>
</section>
<section name="(unnamed)" number="2" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>A Rule Change may affect any portion of the Rules, including those Rules pertaining to Rule Changes.</para>
</body>
</section>
<section name="(unnamed)" number="3" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>It shall never be completely impossible to change the Rules.  Any Rule Change which would result in this state of affairs shall have no effect.</para>
</body>
</section>
<section name="(unnamed)" number="4" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>No Rule may be changed except as the direct result of the application of another Rule, or the adoption of a Proposal.</para>
</body>
</section>
<section name="(unnamed)" number="5" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>An Immutable Rule may not be changed, or a Mutable Rule made Immutable, except as the direct result of the application of another Immutable Rule, or the adoption of a Proposal which required at least twice as many votes in favor as opposed to be adopted.</para>
</body>
</section>
</title>

<title name="PROPOSALS" number="5">
<section name="Office of the Speaker" number="0" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>There shall exist an Officer, known as the Speaker, who shall be responsible for administering the process of making and voting upon Proposals.</para>
</body>
</section>
<section name="(unnamed)" number="1" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>The Speaker shall assign each Proposal e receives a Proposal Number.  E shall then distribute the Proposal to all Players, after which the Players shall then Vote upon it.</para>
</body>
</section>
<section name="(unnamed)" number="2" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>The first Proposal shall be numbered 0, and each subsequent Proposal shall receive the next higher integer.  Proposals are referenced with the prefix &quot;P-&quot; and their number (e.g. the first proposal would be P-0).</para>
</body>
</section>
<section name="(unnamed)" number="3" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>Any Proposal which is adopted shall take effect in the exact form it was Voted upon.</para>
</body>
</section>
<section name="(unnamed)" number="4" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>No Proposal may be adopted without a properly-conducted Vote in which it has received the required number of Votes and in which Quorum has been achieved.</para>
</body>
</section>
<section name="(unnamed)" number="5" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>Unless otherwise specified, a Proposal shall be adopted if and only if it receives more YEA Votes than NAY Votes.</para>
</body>
</section>
<section name="(unnamed)" number="6" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>A Proposal containing a Rule Change which in any way changes an Immutable Rule, or which makes a Mutable Rule into an Immutable Rule, shall be adopted if and only if it receives more than twice as many YEA Votes as NAY Votes.</para>
</body>
</section>
<section name="(unnamed)" number="7" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>When a Proposal is adopted, the Rule Changes it contains shall be applied to the Rules in the order they appear in the Proposal.</para>
</body>
</section>
<section name="Office of the Scribe" number="8" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>There shall be an Officer, called the Scribe, who shall maintain a complete historical record of all Proposals made, by whom, and their final outcome.</para>
</body>
</section>
<section name="(unnamed)" number="9" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>Draft Proposals are to be submitted to the Speaker by their Sponsor and a request that they be assigned a Number and distributed to the Players for voting.</para>
</body>
</section>
<section name="(unnamed)" number="10" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>Only the current Fool, as defined in Rule 8-2, may Sponsor a Proposal.</para>
</body>
</section>
</title>

<title name="VOTING" number="6">
<section name="(unnamed)" number="0" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>A Vote shall commence at the moment the Proposal to be Voted upon is distributed to the Players, and shall last for a Voting Period of seven days.</para>
</body>
</section>
<section name="(unnamed)" number="1" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>Quorum is defined as 75% of the registered Voters at the beginning of the prescribed Voting Period.  For a Vote to meet Quorum, at least this many Voters must Vote.</para>
</body>
</section>
<section name="(unnamed)" number="2" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>Each Voter registered at the beginning of the Voting Period shall have one Vote.</para>
</body>
</section>
<section name="(unnamed)" number="3" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>All Players are Voters.</para>
</body>
</section>
<section name="(unnamed)" number="4" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>An individual Vote may consist of one and only one of YEA, NAY or ABSTAIN.  Votes must be clear and unconditional.</para>
</body>
</section>
<section name="(unnamed)" number="5" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>Only those Votes cast between the beginning and the end of the Voting Period on a given Proposal are valid; all others are not.</para>
</body>
</section>
</title>

<title name="JUDGEMENTS &amp; RULE APPLICATION" number="7">
<section name="(unnamed)" number="0" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>Certain Rules may, in accordance with other Rules, be designated as Immutable.  Immutable Rules always take precedence over Mutable Rules, even if another Rule states otherwise.</para>
</body>
</section>
<section name="(unnamed)" number="1" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>If two or more mutable rules conflict with one another, or if two or more immutable rules conflict with one another, then the rule least recently enacted or ammended takes precidence, unless one of the Rules involved explicitly claims or yields precedence to the others, in which case that provision shall govern precidence.  If, however, two or more of the Rules in conflict claim precedence over one another, or yield in precidence to one another, the chronological method shall again govern precidence.</para>
</body>
</section>
<section name="(unnamed)" number="2" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>For the purpose of Rule 7-1, the Initial Rules shall be considered to have been sequentially enacted in the order they appear, by Title and by Section within each Title.</para>
</body>
</section>
<section name="(unnamed)" number="3" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>No Rule shall have retroactive effect or application.  No Rule shall have any legal force prior to the moment it is enacted, any Rule to the contrary notwithstanding.</para>
</body>
</section>
<section name="Office of the Clerk" number="4" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>There shall be an Officer, known as the Clerk, who shall be responsible for administering the operation of the Courts.</para>
</body>
</section>
<section name="(unnamed)" number="5" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>If a Player believes an Action to have been in violation of the Rules, or disagrees with the interpretation or application of the Rules, e may submit a Petition for Judgement (PFJ) to the Clerk.</para>
</body>
</section>
<section name="(unnamed)" number="6" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>The Clerk, upon receiving a Petition in accordance with 7-5 shall assign it a number and select a Judge to rule on it.  E shall then distribute the Petition to all Players and announce the identity of the Judge.</para>
</body>
</section>
<section name="(unnamed)" number="7" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>The first Petition shall be numbered 0, and each subsequent petition shall receive the next higher integer.  Petitions are referenced with the prefix &quot;PFJ-&quot; and their number (e.g. the first petition would be PFJ-0).</para>
</body>
</section>
<section name="(unnamed)" number="8" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>The Judge of a Petition shall be selected at random from all Players not barred or recused on that Petition.</para>
</body>
</section>
<section name="(unnamed)" number="9" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>The submitter of a Petition is barred from being assigned to Judge it.</para>
</body>
</section>
<section name="(unnamed)" number="10" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>If there are no Players not barred or recused from a given Petition, all Players recused on that Petition shall again be considered eligible for selection.  If there are still no eligible Players, all Players barred, excluding the Player submitting the Petition, shall be considered eligible for selection.</para>
</body>
</section>
<section name="(unnamed)" number="11" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>Once a Judge has been assigned, e has seven days from the date of distribution of the Petition to render their decision.  If the Judge fails to render a decision in that time, or upon their request, e shall be recused, and a new Judge shall be selected.</para>
</body>
</section>
<section name="(unnamed)" number="12" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>The Judge of a Petition shall deliver their Judgement by submitting it to the Clerk, who shall then Distribute it to all Players.</para>
</body>
</section>
<section name="(unnamed)" number="13" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>A Judgement is one of TRUE, FALSE or UNDECIDED.  The Judge may choose to include reasons or arguments along with their Judgement, but such reasons and arguments are not part of the Judgement.  If the Judge chooses to include reasons and arguments along with their Judgement, these shall be distributed along with the Judgement itself.</para>
</body>
</section>
<section name="(unnamed)" number="14" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>All Judgements shall be made in accordance to the Rules.  If the Rules are silent, inconsistent, or unclear, the Judge shall consider game custom and the spirit of the Game before applying other standards.</para>
</body>
</section>
<section name="(unnamed)" number="15" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>The Clerk shall, in addition to their other duties, maintian a complete historical record of all Petitions for Judgement, the Judgements rendered upon them and by whom.</para>
</body>
</section>
</title>

<title name="TURN SEQUENCE" number="8">
<section name="(unnamed)" number="0" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>Game play consists of Rounds in which each Player has one Turn.  After the end of one Player's Turn, it becomes the the next Player's Turn.  The order of Turns is dictated by the chronological order of Player Registrations as recorded by the Registrar.</para>
</body>
</section>
<section name="(unnamed)" number="1" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>It may only be one Player's Turn at a time.</para>
</body>
</section>
<section name="(unnamed)" number="2" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>The current Player, while executing their Turn is designated as the Fool.</para>
</body>
</section>
<section name="(unnamed)" number="3" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>A Player's Turn ends immediately and concurrently with the completion of a Vote on that Player's Proposal, or, if no Proposal has been submitted to the Speaker, seven days (168 hours) after the beginning of that Player's Turn.</para>
</body>
</section>
<section name="Office of the Turnmaster" number="4" status="immutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>There shall be an Officer, called the Turnmaster, who, after the end of one Player's Turn, shall announce the beginning of the next Player's Turn to all Players.  The date and time of this announcement will serve as the starting time of that Player's Turn.</para>
</body>
</section>
</title>

<title name="THE SPEAKER; OTHER OFFICERS" number="9">
<section name="Singular Officers" number="0" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>For every Office required by the Rules, there must be exactly one Player filling that Office at any given time.</para>
</body>
</section>
<section name="Default Officer" number="1" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>In the event that an Office would not otherwise be filled by a Player (by resignation, deregistration, or other reason), the Speaker shall fill that Office.</para>
</body>
</section>
<section name="(unnamed)" number="2" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>If the Office of the Speaker would otherwise not be filled, the Player with the highest Score shall be Speaker.  If there are two or more Players with the same highest Score, the Player whose name lexicographically preceds that of the other's shall become Speaker.</para>
</body>
</section>
<section name="Power of Appointment" number="3" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>The Speaker shall have the power to appoint another Player to fill any Office the Speaker is currently filling, provided that the Player consents.  However, the Speaker may never appoint another Player to become Speaker.  This Rule yields to any Rule which designates another means to fill an Office.</para>
</body>
</section>
<section name="Right of Resignation" number="4" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>An Officer may resign their Office at any time by informing the Speaker of their resignation.  However, the Player currently holding the Office of Speaker may never resign any Office e holds in this fashion.</para>
</body>
</section>
<section name="Public Records" number="5" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>If the Rules require an Officer to maintain any sort of records, then those Records must be made available for the perusal of every Player, unless the Rules specify otherwise.</para>
</body>
</section>
<section name="Mandatory Records Transfer" number="6" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>Upon any change of the holder of an Office, the former Officeholder shall transfer all records pertaining to that Office to the new Officeholder.</para>
</body>
</section>
<section name="/dev/random" number="7" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>If the Rules require that a random designation be made, but do not specify a Player who is to make that determination, the Speaker shall do so.</para>
</body>
</section>
<section name="Directory of Officers" number="8" status="mutable">
<vote abstain="0" date="2005-02-17" nay="0" yea="1"/>
<body>
<para>The Registrar shall, in addition to their other duties, maintain a record of which Players hold which Offices.</para>
</body>
</section>
</title>
</rules>

<proposals>
<!--
<proposal date="2005-02-17 14:26:54-0700" name="Name Name" number="0" sponsor="caskey" status="void">
<vote date="2005-02-17 14:26:54-0700" abstain="0" nay="0" yea="0" status="void"/>
<body>
<para></para>
</body>
</proposal>
-->

</proposals>
<offices>
 <office name="Office of the Speaker">
   <officer email="caskey-AT-technocage.com" name="Caskey"/>
 </office>
 <office name="Office of the Rulekeeper">
   <officer email="caskey-AT-technocage.com" name="Caskey"/>
 </office>
 <office name="Office of the Registrar">
   <officer email="caskey-AT-technocage.com" name="Caskey"/>
 </office>
 <office name="Office of the Scorekeeper">
   <officer email="caskey-AT-technocage.com" name="Caskey"/>
 </office>
 <office name="Office of the Scribe">
   <officer email="caskey-AT-technocage.com" name="Caskey"/>
 </office>
 <office name="Office of the Clerk">
   <officer email="caskey-AT-technocage.com" name="Caskey"/>
 </office>
 <office name="Office of the Turnmaster">
   <officer email="caskey-AT-technocage.com" name="Caskey"/>
 <body>
  <para>Current Fool: *None*</para>
 </body>
 </office>
</offices>
<players>
  <player email="caskey-AT-technocage.com" name="Caskey" score="0"/>
</players>
<petitions>
<!--
<petition date="2005-04-24 22:15:14-0700" number="0" petitioner="Player">
  <pleading><para>(Text of pleading here.)</para></pleading>
  <judgement date="2005-04-26 13:42:05-0700" status="true" judge="Player">
  <body><para></para></body>
   </judgement>
</petition>
-->
</petitions>
</nomic>
